![]() But here’s what I think of it as a game in its own right. I can’t give you a proper assessment of how MMS2 compares with other Kairosoft games as this is my first. This is the layout of Farleigh Hungerford castle, as it would have been in Medieval times. From what I’ve read, it may also share a few frustrating features with some Kairosoft titles: too slow, too many screens to click through. The Different Buildings and Areas of a Typical Medieval Castle Layout. with a consideration of the pa erns that will emerge from the placement of villages. But it is also a Kairosoft game-which, according to hearsay, means nothing terribly innovative and yet fun, cute and unexpectedly addictive. world building a ma er of well-planned dragging and dropping. In a way, MMS2 feels like a return to these Japanese roots, as it follows a similar concept to SimTower. SimTower was actually the brainchild of Japanese developer “Yoot” Saito, winning him a local award and the attention of American publisher Maxis. Managing a multi-storey complex, keeping customers happy, making the rare VIP happy, building ever upward (and downward), ultimately striving for the 5-star rating. ![]() Indeed, this was a blast to the past, like I was playing SimTower again. ![]() Before T he Sims came to life, there were the other “Sims”: SimCity, SimAnt, SimTown, SimCopter, SimPark, and so on. Mega Mall Story 2 (MMS2) transported me 25 years back to a childhood of playing simulation games on the PC. ![]() Review code used, with many thanks to Kairosoft! Floors! Shoppers! Money! System: Nintendo Switch (also on iOS & Android) ![]()
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